2K Games ha anunciado oficialmente Borderlands: The Pre-Sequel para Xbox 360, PlayStation 3 y PC . Esto significa que el juego no se encuentra actualmente en desarrollo para las consolas de nueva generación. Los detalles se alinean con la información que se filtró a principios de esta semana: el juego está ambientado en la luna de Pandora y se desarrolla entre los acontecimientos de Borderlands 1 y 2.
Un Jack más guapo y joven te guía a través del juego mientras juegas como uno de sus cuatro tenientes: Athena El Gladiador, Wilhelm el Ejecutor, Nisha El Justiciero o Claptrap. Sí recuerdas Claptrap era el que se unía a los jugadores en Borderlands 2.
El juego todavía cuenta con una cantidad ingente de botines aleatorios, y hay un nuevo efecto criogénico que te permite congelar a los enemigos, junto a las armas láser que viene en varias formas y tamaños. Ahora los jugadores podrán disfrutar de los paquetes de Oz, que suministran oxígeno cuando se está fuera en la luna que adicionalmente funcionan como jetpacks. El jetpack añade la posibilidad de atacar a enemigos desde el aire.
El juego está siendo desarrollado principalmente por 2K Australia en conjunto con Gearbox Software, el desarrollador de la serie original, que también colabora en ciertos aspectos. Tal vez sea sólo una coincidencia, pero muchos de los enemigos enloquecidos corriendo por la superficie de la Luna tenían acentos australianos.
Borderlands: The-Prequel está previsto que que salga en otoño de 2014.
It's a shame end-game play wasn't taken into consideration. While the game is fine in the first phgatlrouyh which last up to around level 30-35, phgatlrouyh two is horrible. Now I'm not whining it's too hard or anything, but you're basically forced to farm legendaries which have a horrific droprate just to get through the last parts when you're around level 40-50. Normal drops don't cut it at all at that point.Why droprates have to be so horrendously low in a non-competitive game is anyone's guess though This also isn't some MMO so it's completely unnecesary.Same goes for the dlc, it's way too short, and the end-game comes down to farming 2 raid bosses which are just stupid. They're easy, but they just take a lot of time because for example the second one can't actually be killed by gun damage (imagine that in a game about a gazillion guns) but in a gimmicky way by letting it walk over acid. That's not fun And to top it all off, because you want to get those legendary guns, they limit your farming ability to once a day, which coupled with the bad droprates, makes it nigh impossible to get the new gear. (certainly not in a reasonable amount of time) The alternative is using crystals that drop as currency, too bad everything costs 120 crystals and about 5 drop per boss, which you can only farm once a day The first borderlands got it right. You weren't neccesarily farming for guns, you'd find them from chests and would keep getting upgrades. (speaking of chests, where the hell are they in borderlands 2!? I know there's chests, just a lot less of them compared to the first game) And then tying in gold keys in a gimmicky way to twitter, f*** social networks.The introduction of a raidboss in both vanilla' Borderlands 2 and the DLC, and the neccesity to farm and use legenaries to win at an end-game level just kill it.I'm not saying Borderlands 2 is a bad game, it's just not the great game everyone making it out to be.
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It's a shame end-game play wasn't taken into consideration. While the game is fine in the first phgatlrouyh which last up to around level 30-35, phgatlrouyh two is horrible. Now I'm not whining it's too hard or anything, but you're basically forced to farm legendaries which have a horrific droprate just to get through the last parts when you're around level 40-50. Normal drops don't cut it at all at that point.Why droprates have to be so horrendously low in a non-competitive game is anyone's guess though This also isn't some MMO so it's completely unnecesary.Same goes for the dlc, it's way too short, and the end-game comes down to farming 2 raid bosses which are just stupid. They're easy, but they just take a lot of time because for example the second one can't actually be killed by gun damage (imagine that in a game about a gazillion guns) but in a gimmicky way by letting it walk over acid. That's not fun And to top it all off, because you want to get those legendary guns, they limit your farming ability to once a day, which coupled with the bad droprates, makes it nigh impossible to get the new gear. (certainly not in a reasonable amount of time) The alternative is using crystals that drop as currency, too bad everything costs 120 crystals and about 5 drop per boss, which you can only farm once a day The first borderlands got it right. You weren't neccesarily farming for guns, you'd find them from chests and would keep getting upgrades. (speaking of chests, where the hell are they in borderlands 2!? I know there's chests, just a lot less of them compared to the first game) And then tying in gold keys in a gimmicky way to twitter, f*** social networks.The introduction of a raidboss in both vanilla' Borderlands 2 and the DLC, and the neccesity to farm and use legenaries to win at an end-game level just kill it.I'm not saying Borderlands 2 is a bad game, it's just not the great game everyone making it out to be.
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